Haaaaallo! You are looking mighty fine this week, readers. Is it because of all the crazy baseball that's been happening? I've had four separate heart attacks during these playoffs so far, just FYI. But you aren't here for Giants talk! You're here for animation funtimes. And you are going to get it, friends! Though, if you want to talk baseball in the comments, I'm totally open to that.
This week our assignment was to continue working on our shot and do a "blocking plus" pass. Now, this pass means something different for every animator, it appears. My mentor said this pass usually only takes him a day to a day and a half, so it's slightly odd that AM gives us an entire week to do it. He also said it can go one of two ways:
1) Your blocking pass is in good shape, so for blocking plus, take it into spline and start finessing. Go into it with a "finaling" mindset, sort of like you're polishing up your blocking pass . Add in things like overlap, drag, follow through.
2) Your blocking needs to be heavily reworked, parts may need to be redone completely. In this case, stay in stepped and address your notes, re-blocking what needs to be re-blocked.
Fortunately, I was in category one for this week, so I splined up my blocking pass and dove in. But before I splined I addressed Marlon's notes, which were generally positive. He just asked me to bring down Ballie's foot a little on the second step and fix a few of the weird ankle poses I had going on. And not to forget to attach my video reference next week. Oops.
I'm quite happy with how this one came out. Turns out planning really does help you work faster. Who would have thought, right?
Marlon also urged us to not feel put down if we had to re-block. He said it happens to him all the time at Disney. Very rarely, in fact, does a director give him the go ahead on his first blocking attempt. Notes are meant to help and as I'm finding out, they nearly always do!
Okay lovelies, I have to go rest up for all the San Francisco sports games tomorrow. See you next week!